Surfaces Experiment

I worked on better understanding surface features in Solidworks last night. I made extrusions, sweeps, revolves, lofts, holes, fills, and more. I then knit them together and thickened the surface into a solid. Then I could easily round the edges. I want to learn surfaces better because there are so many types of designs where they are essential. They seem to be most useful for making complex, rounded shapes, such as phones or video game controllers. I haven't mastered them yet, but I'll at least better know where they could be used in a design project. I had fun with the rendering, and added different colored spot lights to give it a cool look.


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